Looking back 2012 was a great year for me. I've gotten better at making games and landed a great internship. I'm hoping 2013 will be even better for me and I'm hoping to make even more games.
Games (Complete) made this year:
1.Firefighters
2.Bit by Bit
3. Get Dat Swag
4. Konkey Dong
5. The Youthening
My Resolutions for next year are:
1. Make at least 6 games
2. Do more game jams
3. Exercise more
4. Finish Disorder
5. Land a job / move to a new city
6. Get better at pixel art / music
7. Learn to cook a variety of food
8. Learn a new game engine - probably Game Maker
Showing posts with label New Year. Show all posts
Showing posts with label New Year. Show all posts
Monday, December 31, 2012
Saturday, December 31, 2011
Twenty Eleven
This will be my final post for 2011 since it's about to end in about 10 hours. I think I really got some stuff this break and hopefully it'll pay off in the future.
Here's a shot of the cds I ordered and my new business card.

I was able to practice some Actionscript and tried out an engine called Flashpunk although I'd like to try out a different one called Flixel in the future. I kinda feel bad about not making any new songs using LSDJ. This quarter I'll be taking music theory, so I feel like I'll be able to pump out a song or two with some actual skill. As for 2012 I've got some new years resolutions.
1. Get a summer internship at a game studio
2. Practice 1 hour of code (any) every day
3. Make more games
4. Make more songs using LSDJ
5. Play more games
Pertaining to number 5 I realized I didn't play enough games to even make a top 10 of 2012 list. Instead I have about a top 7 list of games.
1. Saints Row: The Third
2. Skyrim
3. Portal 2
4. Shadow of the Colossus (Re-release for ps3, yea I know it's old, but the collection came out this year)
5. Catherine
6. Minecraft
7. Swords & Sworcery
That's right Skyrim wasn't my top choice. After enjoying it for a couple of weeks I felt a bit tired of if and Saints Row was the perfect counter-part to it. It's incredibly wacky and I really appreciate that it's self-aware. No not like a killer robot or anything. I just think the game really knows what it is. It's not trying to be a super serious game and at the same time the crazyness of the game isn't off-putting. Plus its got a nice co-op mode.
Well that's all for 2011. See you in 2012 and happy new year!
Here's a shot of the cds I ordered and my new business card.

I was able to practice some Actionscript and tried out an engine called Flashpunk although I'd like to try out a different one called Flixel in the future. I kinda feel bad about not making any new songs using LSDJ. This quarter I'll be taking music theory, so I feel like I'll be able to pump out a song or two with some actual skill. As for 2012 I've got some new years resolutions.
1. Get a summer internship at a game studio
2. Practice 1 hour of code (any) every day
3. Make more games
4. Make more songs using LSDJ
5. Play more games
Pertaining to number 5 I realized I didn't play enough games to even make a top 10 of 2012 list. Instead I have about a top 7 list of games.
1. Saints Row: The Third
2. Skyrim
3. Portal 2
4. Shadow of the Colossus (Re-release for ps3, yea I know it's old, but the collection came out this year)
5. Catherine
6. Minecraft
7. Swords & Sworcery
That's right Skyrim wasn't my top choice. After enjoying it for a couple of weeks I felt a bit tired of if and Saints Row was the perfect counter-part to it. It's incredibly wacky and I really appreciate that it's self-aware. No not like a killer robot or anything. I just think the game really knows what it is. It's not trying to be a super serious game and at the same time the crazyness of the game isn't off-putting. Plus its got a nice co-op mode.
Well that's all for 2011. See you in 2012 and happy new year!
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