Things are coming along. At this point it's about play testing / refining level 1 and adding more art / sound. We've started to really set dress the level so it doesn't look so block and I'm excited to see how gold turns out. Here are some screen shots of the latest build.
The quarter is ending really soon.....
Showing posts with label Studio II. Show all posts
Showing posts with label Studio II. Show all posts
Sunday, November 4, 2012
Monday, October 29, 2012
Disorder Update#6
Beta went well. Gold is due in two weeks. Level one should be completely done for Gold and at least the layout for Level 2 will be done too. Here's a shot of one of the set pieces in the first level.
Sunday, October 21, 2012
Disorder Update#5
Working on Disorder has gone pretty smoothly. Design for Level 1 is done we just need to make it look pretty and add some narrative stuff. Our sound designer is doing a great job and now we have the sound/music change depending on what "world" you're in. Here's a shot of some new art for level 1.
Beta is due in about a week so we'll see how that goes. On another note I think some of my programming skills are improving. I easily moved some of the code around the other day and I think it was thanks to the way I set up most of the classes. I still need to practice some class hierarchy stuff, but I think I'm heading in the right direction. I also registered for classes next quarter which was weird because it was the last time I'd be doing it.....welp that's all for now
Beta is due in about a week so we'll see how that goes. On another note I think some of my programming skills are improving. I easily moved some of the code around the other day and I think it was thanks to the way I set up most of the classes. I still need to practice some class hierarchy stuff, but I think I'm heading in the right direction. I also registered for classes next quarter which was weird because it was the last time I'd be doing it.....welp that's all for now
Sunday, October 14, 2012
Disorder Update #4
This past week we submitted our Alpha which went well. Right now we're making / deciding on different level mechanics to incorporate and putting more art in. Next big milestone is Beta which is roughly 2.5 weeks. No worries at the moment, we're on the right track!
Here's a SS of alpha.
Here's a SS of alpha.
Sunday, October 7, 2012
Disorder Update #3
Development for Disorder is going well. We've simplified the main mechanic to only switching levels and not creating a duplicate. I think simplifying the main mechanic was the right choice and now the team is really on track. Are next big push for class is Alpha. I'll post another update once we get there!
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