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Monday, March 26, 2012

GDC, SB, and other abbreviations

So I said I would post a little GDC post mortem and here it is:

GDC was incredibly eye opening experiences. Not because the sun was super bright in San Francisco and I saw some strange things. But because I really got to see how big the industry really is and had a chance to meet people I really look up to. If you're a student or want to be a game developer I highly recommend getting a Main Conference pass and attending. It's definitely inspiring and I know now that I need to work harder than ever. This isn't about the grades/school work anymore it's about becoming a better designer, artist, and programmer.

I didn't get too much done over spring break, but I got a nice chance to relax before coming back to SCAD.
As for the project I briefly mentioned a while ago that I was working on well that can be played here:

Bit by Bit

I'm pretty happy about how it turned out it could still use some polish which I'll hopefully get to in the upcoming weeks. I also composed another song on LSDJ which can be heard here - 8 bit collective is down at the moment, so I'm posting it on chipmusic.org

New Song

This quarter I'm taking Studio I, Italian Renaissance Art, & a portfolio class. I plan on working with Flixel (a flash engine created by the maker of Canabalt) & Game Maker (used to make the original Spelunky). This quarter is really about me pushing myself to improve/be the best I can be and hopefully landing an internship for the summer. Wish me luck!

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